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Devlog
Further development
April 22, 2022
by
Christoph Gray
1
#announcement
Hey everyone. As you're probably aware (if not a link will be posted) the World of Darkness team has announced that indie developers can create fan games as part of the Unbound collection on itch.io a...
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0.2.5 More fixes
December 23, 2021
by
Christoph Gray
#changelog
-Fixed an embarrassing oversight where clicking no on item pickups would destroy the object anyway. -Fixed an issue with white occlusion artefacts flickering -Fixed certain areas unloading parts of th...
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0.2.2 AI fixes
December 07, 2021
by
Christoph Gray
#changelog
-Fixed knockback state permanently changing the orientation. -Fixed further issues with monsters detecting the player through the walls. -Cutscene for the boss fight wasn't skipping after checkpoint -...
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0.2.1 BUGFIXES
December 06, 2021
by
Christoph Gray
#changelog
-Axe now detects collision at the centre of the screen. -Monsters being alerted through walls -Monologues overlapping when new ones are triggered. -Subtitles on audio recordings were slightly off -Axe...
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0.2.0 - Major optimisation patch
December 06, 2021
by
Christoph Gray
#changelog
Fixes: -Credits blocked by logo -Issues with SteamVR opening with the game. -Issues with certain dialogue triggers restarting after checkpoints. Improvements: -AI will now chase you if you get away du...
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0.1.1 - MORE CONTENT FIXES
December 03, 2021
by
Christoph Gray
#changelog
Fixes: -Fixed issue where the player could leave the hallway during the encounter. -Fixed the choke landing the player in the middle of the ground -Fixed the boss getting stuck in a state. -Fixed the...
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0.1.0 CHECKPOINTS
December 02, 2021
by
Christoph Gray
#changelog
Big patch this time around! lots of fixes, and checkpoints added. More coming soon! Bugfixes: -Fixed issue where you could access the computer through the wall. -Fixed ammo resetting on unequip -Fixed...
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HOTFIX - 0.0.6
December 01, 2021
by
Christoph Gray
#changelog
Fixes: -Dialogue volume adjusted for certain lines -Fixed flashlight being removed at triggers -Fixed key placement. -Fixed looping error in boss music track. -Fixed boss chokes and computer were leav...
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Walkthrough
November 30, 2021
by
Christoph Gray
#walkthrough
Hey everyone, just thought I'd add a walkthrough in case there were any issues or confusion at points in the game. Walkthrough: -From the starting room there is only one way forward. If you go past th...
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Patch 0.0.5 - settings added!
November 30, 2021
by
Christoph Gray
#changelog
CHANGELOG Bugfixes -Fixed issue with weapon switching causing multiple items to be equipped at once. -Increased movement speed of the player -Fixed issue where valve wheel left the player camera tilte...
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Content patch
November 30, 2021
by
Christoph Gray
Hey there! just posting a quick update as I see a lot of people have downloaded the game when I posted the initial build. As some of you know we have until the 1st to finish up the game in terms of co...
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