0.2.2 AI fixes
DESCENT » Devlog
-Fixed knockback state permanently changing the orientation.
-Fixed further issues with monsters detecting the player through the walls.
-Cutscene for the boss fight wasn't skipping after checkpoint
-Saves now save your current ammo in the gun
-Monsters now wait longer before swiping after a successful hit in an effort to avoid stunlock.
-Monsters already in the alert state will be more conscious of whether you're in front of them.
-Monsters will open doors now. Good luck ;)
-Flashlight distance is now longer and slightly brighter
Files
DESCENT-0.2.2
External
Dec 07, 2021
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DESCENT
Investigate a disturbance and survive through a horrifying nightmare as you stumble upon a kindred haven in turmoil.
Status | Prototype |
Author | Christoph Gray |
Genre | Survival, Action, Adventure |
Tags | Atmospheric, First-Person, FPS, Horror, suvival-horror, Vampire |
More posts
- Further developmentApr 22, 2022
- 0.2.5 More fixesDec 23, 2021
- 0.2.1 BUGFIXESDec 06, 2021
- 0.2.0 - Major optimisation patchDec 06, 2021
- 0.1.1 - MORE CONTENT FIXESDec 03, 2021
- 0.1.0 CHECKPOINTSDec 02, 2021
- HOTFIX - 0.0.6Dec 01, 2021
- WalkthroughNov 30, 2021
- Patch 0.0.5 - settings added!Nov 30, 2021
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